![]() Each soldier's training tree is mostly randomly generated.Must have, since you have to rely on RNG in some situations, like catching an alien with 70% chance.Description: Loading a saved game will reset the random number seed, so taking an identical action may yield different results.Description: Units receive Aim bonuses the closer to flanking an enemy they are.There's also a chance that Rookies with bad aim get more than others by ranking up and being as good as the others. Description: As a soldier is promoted, their stats increase randomly.Rookies have up to 80 aim instead of the standard 65. I like to choose this since you can get good soldiers.Description: Rookies have random initial stats.It could be better if you're lucky but most of the time this just cripples you. Description: Randomizes funding provided by Council members. ![]()
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